# Summary 2
This atom summarizes and reviews the atoms in Section II, from Objects Everywhere through Property Accessors.
If you’re an experienced programmer, this is your next atom after Summary 1, and you will go through the atoms sequentially after this.
New programmers should read this atom and perform the exercises as review. If any information here isn’t clear to you, go back and study the atom for that topic.
The topics appear in appropriate order for experienced programmers, which is not the same as the order of the atoms in the book. For example, we start by introducing packages and imports so we can use our minimal test framework for the rest of the atom.
# Packages & Testing
Any number of reusable library components can be bundled under a single library name using the package
keyword:
// Summary2/ALibrary.kt
package com.yoururl.libraryname
// Components to reuse ...
fun f() = "result"
You can put multiple components in a single file, or spread components out among multiple files under the same package name. Here we’ve defined f()
as the sole component.
To make it unique, the package name conventionally begins with your reversed domain name. In this example, the domain name is yoururl.com
.
In Kotlin, the package name can be independent from the directory where its contents are located. Java requires that the directory structure correspond to the fully-qualified package name, so the package com.yoururl.libraryname
should be located under the com/yoururl/libraryname
directory. For mixed Kotlin and Java projects, Kotlin’s style guide recommends the same practice. For pure Kotlin projects, put the directory libraryname
at the top level of your project’s directory structure.
An import
statement brings one or more names into the current namespace:
// Summary2/UseALibrary.kt
import com.yoururl.libraryname.*
fun main() {
val x = f()
}
The star after libraryname
tells Kotlin to import all the components of a library. You can also select components individually; details are in [Packages](javascript:void(0)).
In the remainder of this book we use package
statements for any file that defines functions, classes, etc., outside of main()
. This prevents name clashes with other files in the book. We usually won’t put a package
statement in a file that only contains a main()
.
An important library for this book is atomictest
, our simple testing framework. atomictest
is defined in Appendix A: AtomicTest, although it uses language features you will not understand at this point in the book.
After importing atomictest
, you use eq
(equals) and neq
(not equals) almost as if they were language keywords:
// Summary2/UsingAtomicTest.kt
import atomictest.*
fun main() {
val pi = 3.14
val pie = "A round dessert"
pi eq 3.14
pie eq "A round dessert"
pi neq pie
}
/* Output:
3.14
A round dessert
3.14
*/
The ability to use eq
/neq
without any dots or parentheses is called infix notation. You can call infix
functions either in the regular way: pi.eq(3.14)
, or using infix notation: pi eq 3.14
. Both eq
and neq
are assertions of truth that also display the result from the left side of the eq
/neq
statement, and an error message if the expression on the right of the eq
isn’t equivalent to the left (or is equivalent, in the case of neq
). This way you see verified results in the source code.
atomictest.trace
uses function-call syntax for adding results, which can then be validated using eq
:
// Testing/UsingTrace.kt
import atomictest.*
fun main() {
trace("Hello,")
trace(47)
trace("World!")
trace eq """
Hello,
47
World!
"""
}
You can effectively replace println()
with trace()
.
# Objects Everywhere
Kotlin is a hybrid object-functional language: it supports both object-oriented and functional programming paradigms.
Objects contain val
s and var
s to store data (these are called properties) and perform operations using functions defined within a class, called member functions (when it’s unambiguous, we just say “functions”). A class defines properties and member functions for what is essentially a new, user-defined data type. When you create a val
or var
of a class, it’s called creating an object or creating an instance.
An especially useful type of object is the container, also called collection. A container is an object that holds other objects. In this book, we often use the List
because it’s the most general-purpose sequence. Here we perform several operations on a List
that holds Double
s. listOf()
creates a new List
from its arguments:
// Summary2/ListCollection.kt
import atomictest.eq
fun main() {
val lst = listOf(19.2, 88.3, 22.1)
lst[1] eq 88.3 // Indexing
lst.reversed() eq listOf(22.1, 88.3, 19.2)
lst.sorted() eq listOf(19.2, 22.1, 88.3)
lst.sum() eq 129.6
}
No import
statement is required to use a List
.
Kotlin uses square brackets for indexing into sequences. Indexing is zero-based.
This example also shows a few of the many standard library functions available for Lists
: sorted()
, reversed()
, and sum()
. To understand these functions, consult the online Kotlin documentation (opens new window).
When you call sorted()
or reversed()
, lst
is not modified. Instead, a new List
is created and returned, containing the desired result. This approach of never modifying the original object is consistent throughout Kotlin libraries and you should endeavor to follow this pattern when writing your own code.
# Creating Classes
A class definition consists of the class
keyword, a name for the class, and an optional body. The body contains property definitions (val
s and var
s) and function definitions.
This example defines a NoBody
class without a body, and classes with val
properties:
// Summary2/ClassBodies.kt
package summary2
class NoBody
class SomeBody {
val name = "Janet Doe"
}
class EveryBody {
val all = listOf(SomeBody(),
SomeBody(), SomeBody())
}
fun main() {
val nb = NoBody()
val sb = SomeBody()
val eb = EveryBody()
}
To create an instance of a class, put parentheses after its name, along with arguments if those are required.
Properties within class bodies can be any type. SomeBody
contains a property of type String
, and EveryBody
’s property is a List
holding SomeBody
objects.
Here’s a class with member functions:
// Summary2/Temperature.kt
package summary2
import atomictest.eq
class Temperature {
var current = 0.0
var scale = "f"
fun setFahrenheit(now: Double) {
current = now
scale = "f"
}
fun setCelsius(now: Double) {
current = now
scale = "c"
}
fun getFahrenheit(): Double =
if (scale == "f")
current
else
current * 9.0 / 5.0 + 32.0
fun getCelsius(): Double =
if (scale == "c")
current
else
(current - 32.0) * 5.0 / 9.0
}
fun main() {
val temp = Temperature() // [1]
temp.setFahrenheit(98.6)
temp.getFahrenheit() eq 98.6
temp.getCelsius() eq 37.0
temp.setCelsius(100.0)
temp.getFahrenheit() eq 212.0
}
These member functions are just like the top-level functions we’ve defined outside of classes, except they belong to the class and have unqualified access to the other members of the class, such as current
and scale
. Member functions can also call other member functions in the same class without qualification.
- [1] Although
temp
is aval
, we later modify theTemperature
object. Theval
definition prevents the referencetemp
from being reassigned to a new object, but it does not restrict the behavior of the object itself.
The following two classes are the foundation of a tic-tac-toe game:
// Summary2/TicTacToe.kt
package summary2
import atomictest.eq
class Cell {
var entry = ' ' // [1]
fun setValue(e: Char): String = // [2]
if (entry == ' ' &&
(e == 'X' || e == 'O')) {
entry = e
"Successful move"
} else
"Invalid move"
}
class Grid {
val cells = listOf(
listOf(Cell(), Cell(), Cell()),
listOf(Cell(), Cell(), Cell()),
listOf(Cell(), Cell(), Cell())
)
fun play(e: Char, x: Int, y: Int): String =
if (x !in 0..2 || y !in 0..2)
"Invalid move"
else
cells[x][y].setValue(e) // [3]
}
fun main() {
val grid = Grid()
grid.play('X', 1, 1) eq "Successful move"
grid.play('X', 1, 1) eq "Invalid move"
grid.play('O', 1, 3) eq "Invalid move"
}
The Grid
class holds a List
containing three List
s, each containing three Cell
s—a matrix.
- [1] The
entry
property inCell
is avar
so it can be modified. The single quotes in the initialization produce aChar
type, so all assignments toentry
must also beChar
s. - [2]
setValue()
tests that theCell
is available and that you’ve passed the correct character. It returns aString
result to indicate success or failure. - [3]
play()
checks to see if thex
andy
arguments are within range, then indexes into the matrix, relying on the tests performed bysetValue()
.
# Constructors
Constructors create new objects. You pass information to a constructor using its parameter list, placed in parentheses directly after the class name. A constructor call thus looks like a function call, except that the initial letter of the name is capitalized (following the Kotlin style guide). The constructor returns an object of the class:
// Summary2/WildAnimals.kt
package summary2
import atomictest.eq
class Badger(id: String, years: Int) {
val name = id
val age = years
override fun toString(): String {
return "Badger: $name, age: $age"
}
}
class Snake(
var type: String,
var length: Double
) {
override fun toString(): String {
return "Snake: $type, length: $length"
}
}
class Moose(
val age: Int,
val height: Double
) {
override fun toString(): String {
return "Moose, age: $age, height: $height"
}
}
fun main() {
Badger("Bob", 11) eq "Badger: Bob, age: 11"
Snake("Garden", 2.4) eq
"Snake: Garden, length: 2.4"
Moose(16, 7.2) eq
"Moose, age: 16, height: 7.2"
}
The parameters id
and years
in Badger
are only available in the constructor body. The constructor body consists of the lines of code other than function definitions; in this case, the definitions for name
and age
.
Often you want the constructor parameters to be available in parts of the class other than the constructor body, but without the trouble of explicitly defining new identifiers as we did with name
and age
. If you define your parameters as var
s or val
s, they becomes properties and are accessible everywhere in the class. Both Snake
and Moose
use this approach, and you can see that the constructor parameters are now available inside their respective toString()
functions.
Constructor parameters declared with val
cannot be changed, but those declared with var
can.
Whenever you use an object in a situation that expects a String
, Kotlin produces a String
representation of that object by calling its toString()
member function. To define a toString()
, you must understand a new keyword: override
. This is necessary (Kotlin insists on it) because toString()
is already defined. override
tells Kotlin that we do actually want to replace the default toString()
with our own definition. The explicitness of override
makes this clear to the reader and helps prevent mistakes.
Notice the formatting of the multiline parameter list for Snake
and Moose
—this is the recommended standard when you have too many parameters to fit on one line, for both constructors and functions.
# Constraining Visibility
Kotlin provides access modifiers similar to those available in other languages like C++ or Java. These allow component creators to decide what is available to the client programmer. Kotlin’s access modifiers include the public
, private
, protected
, and internal
keywords. protected
is explained later.
An access modifier like public
or private
appears before the definition for a class, function or property. Each access modifier only controls the access for that particular definition.
A public
definition is available to everyone, in particular to the client programmer who uses that component. Thus, any changes to a public
definition will impact client code.
If you don’t provide a modifier, your definition is automatically public
. For clarity in certain cases, programmers still sometimes redundantly specify public
.
If you define a class, top-level function, or property as private
, it is available only within that file:
// Summary2/Boxes.kt
package summary2
import atomictest.*
private var count = 0 // [1]
private class Box(val dimension: Int) { // [2]
fun volume() =
dimension * dimension * dimension
override fun toString() =
"Box volume: ${volume()}"
}
private fun countBox(box: Box) { // [3]
trace("$box")
count++
}
fun countBoxes() {
countBox(Box(4))
countBox(Box(5))
}
fun main() {
countBoxes()
trace("$count boxes")
trace eq """
Box volume: 64
Box volume: 125
2 boxes
"""
}
You can access private
properties ([1]), classes ([2]), and functions ([3]) only from other functions and classes in the Boxes.kt
file. Kotlin prevents you from accessing private
top-level elements from another file.
Class members can be private
:
// Summary2/JetPack.kt
package summary2
import atomictest.eq
class JetPack(
private var fuel: Double // [1]
) {
private var warning = false
private fun burn() = // [2]
if (fuel - 1 <= 0) {
fuel = 0.0
warning = true
} else
fuel -= 1
public fun fly() = burn() // [3]
fun check() = // [4]
if (warning) // [5]
"Warning"
else
"OK"
}
fun main() {
val jetPack = JetPack(3.0)
while (jetPack.check() != "Warning") {
jetPack.check() eq "OK"
jetPack.fly()
}
jetPack.check() eq "Warning"
}
- [1]
fuel
andwarning
are bothprivate
properties and can’t be used by non-members ofJetPack
. - [2]
burn()
isprivate
, and thus only accessible insideJetPack
. - [3]
fly()
andcheck()
arepublic
and can be used everywhere. - [4] No access modifier means
public
visibility. - [5] Only members of the same class can access
private
members.
Because a private
definition is not available to everyone, you can generally change it without concern for the client programmer. As a library designer, you’ll typically keep everything as private
as possible, and expose only functions and classes you want client programmers to use. To limit the size and complexity of example listings in this book, we only use private
in special cases.
Any function you’re certain is only a helper function can be made private
, to ensure you don’t accidentally use it elsewhere and thus prohibit yourself from changing or removing the function.
It can be useful to divide large programs into modules. A module is a logically independent part of a codebase. An internal
definition is accessible only inside the module where it is defined. The way you divide a project into modules depends on the build system (such as Gradle (opens new window) or Maven (opens new window)) and is beyond the scope of this book.
Modules are a higher-level concept, while packages enable finer-grained structuring.
# Exceptions
Consider toDouble()
, which converts a String
to a Double
. What happens if you call it for a String
that doesn’t translate into a Double
?
// Summary2/ToDoubleException.kt
fun main() {
// val i = "$1.9".toDouble()
}
Uncommenting the line in main()
produces an exception. Here, the failing line is commented so we don’t stop the book’s build (which checks whether each example compiles and runs as expected).
When an exception is thrown, the current path of execution stops, and the exception object ejects from the current context. When an exception isn’t caught, the program aborts and displays a stack trace containing detailed information.
To avoid displaying exceptions by commenting and uncommenting code, atomictest.capture()
stores the exception and compares it to what we expect:
// Summary2/AtomicTestCapture.kt
import atomictest.*
fun main() {
capture {
"$1.9".toDouble()
} eq "NumberFormatException: " +
"""For input string: "$1.9""""
}
capture()
is designed specifically for this book, so you can see the exception and know that the output has been checked by the book’s build system.
Another strategy when your function can’t successfully produce the expected result is to return null
. Later in [Nullable Types](javascript:void(0)) we discuss how null
affects the type of the resulting expression.
To throw an exception, use the throw
keyword followed by the exception you want to throw, along with any arguments it might need. quadraticZeroes()
in the following example solves the quadratic equation (opens new window) that defines a parabola:
ax2 + bx + c = 0
The solution is the quadratic formula:

The Quadratic Formula
The example finds the zeroes of the parabola, where the lines cross the x-axis. We throw exceptions for two limitations:
a
cannot be zero.- For zeroes to exist, b2 - 4ac cannot be negative.
If zeroes exist, there are two of them, so we create the Roots
class to hold the return values:
// Summary2/Quadratic.kt
package summary2
import kotlin.math.sqrt
import atomictest.*
class Roots(
val root1: Double,
val root2: Double
)
fun quadraticZeroes(
a: Double,
b: Double,
c: Double
): Roots {
if (a == 0.0)
throw IllegalArgumentException(
"a is zero")
val underRadical = b * b - 4 * a * c
if (underRadical < 0)
throw IllegalArgumentException(
"Negative underRadical: $underRadical")
val squareRoot = sqrt(underRadical)
val root1 = (-b - squareRoot) / 2 * a
val root2 = (-b + squareRoot) / 2 * a
return Roots(root1, root2)
}
fun main() {
capture {
quadraticZeroes(0.0, 4.0, 5.0)
} eq "IllegalArgumentException: " +
"a is zero"
capture {
quadraticZeroes(3.0, 4.0, 5.0)
} eq "IllegalArgumentException: " +
"Negative underRadical: -44.0"
val roots = quadraticZeroes(3.0, 8.0, 5.0)
roots.root1 eq -15.0
roots.root2 eq -9.0
}
Here we use the standard exception class IllegalArgumentException
. Later you’ll learn to define your own exception types and to make them specific to your circumstances. Your goal is to generate the most useful messages possible, to simplify the support of your application in the future.
# Lists
List
s are Kotlin’s basic sequential container type. You create a read-only list using listOf()
and a mutable list using mutableListOf()
:
// Summary2/ReadonlyVsMutableList.kt
import atomictest.*
fun main() {
val ints = listOf(5, 13, 9)
// ints.add(11) // 'add()' not available
for (i in ints) {
if (i > 10) {
trace(i)
}
}
val chars = mutableListOf('a', 'b', 'c')
chars.add('d') // 'add()' available
chars += 'e'
trace(chars)
trace eq """
13
[a, b, c, d, e]
"""
}
A basic List
is read-only, and does not include modification functions. Thus, the modification function add()
doesn’t work with ints
.
for
loops work well with List
s: for(i in ints)
means i
gets each value in ints
.
chars
is created as a MutableList
; it can be modified using functions like add()
or remove()
. You can also use +=
and -=
to add or remove elements.
A read-only List
is not the same as an immutable List
, which can’t be modified at all. Here, we assign first
, a mutable List
, to second
, a read-only List
reference. The read-only characteristic of second
doesn’t prevent the List
from changing via first
:
// Summary2/MultipleListReferences.kt
import atomictest.eq
fun main() {
val first = mutableListOf(1)
val second: List<Int> = first
second eq listOf(1)
first += 2
// second sees the change:
second eq listOf(1, 2)
}
first
and second
refer to the same object in memory. We mutate the List
via the first
reference, and then observe this change in the second
reference.
Here’s a List
of String
s created by breaking up a triple-quoted paragraph. This shows the power of some of the standard library functions. Notice how those functions can be chained:
// Summary2/ListOfStrings.kt
import atomictest.*
fun main() {
val wocky = """
Twas brillig, and the slithy toves
Did gyre and gimble in the wabe:
All mimsy were the borogoves,
And the mome raths outgrabe.
""".trim().split(Regex("\\W+"))
trace(wocky.take(5))
trace(wocky.slice(6..12))
trace(wocky.slice(6..18 step 2))
trace(wocky.sorted().takeLast(5))
trace(wocky.sorted().distinct().takeLast(5))
trace eq """
[Twas, brillig, and, the, slithy]
[Did, gyre, and, gimble, in, the, wabe]
[Did, and, in, wabe, mimsy, the, And]
[the, the, toves, wabe, were]
[slithy, the, toves, wabe, were]
"""
}
trim()
produces a new String
with the leading and trailing whitespace characters (including newlines) removed. split()
divides the String
according to its argument. In this case we use a Regex
object, which creates a regular expression—a pattern that matches the parts to split. \W
is a special pattern that means “not a word character,” and +
means “one or more of the preceeding.” Thus split()
will break at one or more non-word characters, and so divides the block of text into its component words.
In a String
literal, \
precedes a special character and produces, for example, a newline character (\n
), or a tab (\t
). To produce an actual \
in the resulting String you need two backslashes: "\\"
. Thus all regular expressions require an extra \
to insert a backslash, unless you use a triple-quoted String
: """\W+"""
.
take(n)
produces a new List
containing the first n
elements. slice()
produces a new List
containing the elements selected by its Range
argument, and this Range
can include a step
.
Note the name sorted()
instead of sort()
. When you call sorted()
it produces a sorted List
, leaving the original List
alone. sort()
only works with a MutableList
, and that list is sorted in place—the original List
is modified.
As the name implies, takeLast(n)
produces a new List
of the last n
elements. You can see from the output that “the” is duplicated. This is eliminated by adding the distinct()
function to the call chain.
# Parameterized Types
Type parameters allow us to describe compound types, most commonly containers. In particular, type parameters specify what a container holds. Here, we tell Kotlin that numbers
contain a List
of Int
, while strings
contain a List
of String
:
// Summary2/ExplicitTyping.kt
package summary2
import atomictest.eq
fun main() {
val numbers: List<Int> = listOf(1, 2, 3)
val strings: List<String> =
listOf("one", "two", "three")
numbers eq "[1, 2, 3]"
strings eq "[one, two, three]"
toCharList("seven") eq "[s, e, v, e, n]"
}
fun toCharList(s: String): List<Char> =
s.toList()
For both the numbers
and strings
definitions, we add colons and the type declarations List<Int>
and List<String>
. The angle brackets denote a type parameter, allowing us to say, “the container holds ‘parameter’ objects.” You typically pronounce List<Int>
as “List
of Int
.”
A return value can also have a type parameter, as seen in toCharList()
. You can’t just say it returns a List
—Kotlin complains, so you must give the type parameter as well.
# Variable Argument Lists
The vararg
keyword is short for variable argument list, and allows a function to accept any number of arguments (including zero) of the specified type. The vararg
becomes an Array
, which is similar to a List
:
// Summary2/VarArgs.kt
package summary2
import atomictest.*
fun varargs(s: String, vararg ints: Int) {
for (i in ints) {
trace("$i")
}
trace(s)
}
fun main() {
varargs("primes", 5, 7, 11, 13, 17, 19, 23)
trace eq "5 7 11 13 17 19 23 primes"
}
A function definition may specify only one parameter as vararg
. Any parameter in the list can be the vararg
, but the final one is generally simplest.
You can pass an Array
of elements wherever a vararg
is accepted. To create an Array
, use arrayOf()
in the same way you use listOf()
. Note that an Array
is always mutable. To convert an Array
into a sequence of arguments (not just a single element of type Array
), use the spread operator *
:
// Summary2/ArraySpread.kt
import summary2.varargs
import atomictest.trace
fun main() {
val array = intArrayOf(4, 5) // [1]
varargs("x", 1, 2, 3, *array, 6) // [2]
val list = listOf(9, 10, 11)
varargs(
"y", 7, 8, *list.toIntArray()) // [3]
trace eq "1 2 3 4 5 6 x 7 8 9 10 11 y"
}
If you pass an Array
of primitive types as in the example above, the Array
creation function must be specifically typed. If [1] uses arrayOf(4, 5)
instead of intArrayOf(4, 5)
, [2] produces an error: inferred type is Array<Int> but IntArray was expected.
The spread operator only works with arrays. If you have a List
to pass as a sequence of arguments, first convert it to an Array
and then apply the spread operator, as in [3]. Because the result is an Array
of a primitive type, we must use the specific conversion function toIntArray()
.
# Sets
Set
s are collections that allow only one element of each value. A Set
automatically prevents duplicates.
// Summary2/ColorSet.kt
package summary2
import atomictest.eq
val colors =
"Yellow Green Green Blue"
.split(Regex("""\W+""")).sorted() // [1]
fun main() {
colors eq
listOf("Blue", "Green", "Green", "Yellow")
val colorSet = colors.toSet() // [2]
colorSet eq
setOf("Yellow", "Green", "Blue")
(colorSet + colorSet) eq colorSet // [3]
val mSet = colorSet.toMutableSet() // [4]
mSet -= "Blue"
mSet += "Red" // [5]
mSet eq
setOf("Yellow", "Green", "Red")
// Set membership:
("Green" in colorSet) eq true // [6]
colorSet.contains("Red") eq false
}
- [1] The
String
issplit()
using a regular expression as described earlier forListOfStrings.kt
. - [2] When
colors
is copied into the read-onlySet colorSet
, one of the two"Green"
String
s is removed, because it is a duplicate. - [3] Here we create and display a new
Set
using the+
operator. Placing duplicate items into aSet
automatically removes those duplicates. - [4]
toMutableSet()
produces a newMutableSet
from a read-onlySet
. - [5] For a
MutableSet
, the operators+=
and-=
add and remove elements, as they do withMutableList
s. - [6] Test for
Set
membership usingin
orcontains()
The normal mathematical set operations such as union, intersection, difference, etc., are all available.
# Maps
A Map
connects keys to values and looks up a value when given a key. You create a Map
by providing key-value pairs to mapOf()
. Using to
, we separate each key from its associated value:
// Summary2/ASCIIMap.kt
import atomictest.eq
fun main() {
val ascii = mapOf(
"A" to 65,
"B" to 66,
"C" to 67,
"I" to 73,
"J" to 74,
"K" to 75
)
ascii eq
"{A=65, B=66, C=67, I=73, J=74, K=75}"
ascii["B"] eq 66 // [1]
ascii.keys eq "[A, B, C, I, J, K]"
ascii.values eq
"[65, 66, 67, 73, 74, 75]"
var kv = ""
for (entry in ascii) { // [2]
kv += "${entry.key}:${entry.value},"
}
kv eq "A:65,B:66,C:67,I:73,J:74,K:75,"
kv = ""
for ((key, value) in ascii) // [3]
kv += "$key:$value,"
kv eq "A:65,B:66,C:67,I:73,J:74,K:75,"
val mutable = ascii.toMutableMap() // [4]
mutable.remove("I")
mutable eq
"{A=65, B=66, C=67, J=74, K=75}"
mutable.put("Z", 90)
mutable eq
"{A=65, B=66, C=67, J=74, K=75, Z=90}"
mutable.clear()
mutable["A"] = 100
mutable eq "{A=100}"
}
- [1] A key (
"B"
) is used to look up a value with the[]
operator. You can produce all the keys usingkeys
and all the values usingvalues
. Accessingkeys
produces aSet
because all keys in aMap
must already be unique (otherwise you’d have ambiguity during a lookup). - [2] Iterating through a
Map
produces key-value pairs as map entries. - [3] You can unpack key-value pairs as you iterate.
- [4] You can create a
MutableMap
from a read-onlyMap
usingtoMutableMap()
. Now we can perform operations that modifymutable
, such asremove()
,put()
, andclear()
. Square brackets can assign a new key-value pair intomutable
. You can also add a pair by sayingmap += key to value
.
# Property Accessors
Accessing the property i
appears straightforward:
// Summary2/PropertyReadWrite.kt
package summary2
import atomictest.eq
class Holder(var i: Int)
fun main() {
val holder = Holder(10)
holder.i eq 10 // Read the 'i' property
holder.i = 20 // Write to the 'i' property
}
However, Kotlin calls functions to perform the read and write operations. The default behavior of those functions is to read and write the data stored in i
. By creating property accessors, you change the actions that occur during reading and writing.
The accessor used to fetch the value of a property is called a getter. To create your own getter, define get()
immediately after the property declaration. The accessor used to modify a mutable property is called a setter. To create your own setter, define set()
immediately after the property declaration. The order of definition of getters and setters is unimportant, and you can define one without the other.
The property accessors in the following example imitate the default implementations while displaying additional information so you can see that the property accessors are indeed called during reads and writes. We indent the get()
and set()
functions to visually associate them with the property, but the actual association happens because they are defined immediately after that property:
// Summary2/GetterAndSetter.kt
package summary2
import atomictest.*
class GetterAndSetter {
var i: Int = 0
get() {
trace("get()")
return field
}
set(value) {
trace("set($value)")
field = value
}
}
fun main() {
val gs = GetterAndSetter()
gs.i = 2
trace(gs.i)
trace eq """
set(2)
get()
2
"""
}
Inside the getter and setter, the stored value is manipulated indirectly using the field
keyword, which is only accessible within these two functions. You can also create a property that doesn’t have a field
, but simply calls the getter to produce a result.
If you declare a private
property, both accessors become private
. You can make the setter private
and the getter public
. This means you can read the property outside the class, but only change its value inside the class.
Exercises and solutions can be found at www.AtomicKotlin.com.